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Engine · 2025

Odyssean-Engine

Modular 2D/3D framework with OpenGL/Vulkan and PBR; predecessor in my engine lineage that led to AetherCore and introduced cross-API renderer architecture and modular integration.

My role

Engine systems and rendering architecture.

Explore the technical details

Odyssean Engine · OpenGL

Capabilities

  • OpenGL and Vulkan backends
  • Physically Based Rendering (PBR)
  • Modular system integration
  • 2D and 3D runtime support

Odyssean combined replaceable engine modules with OpenGL and Vulkan rendering backends. I used the project to explore renderer boundaries and how systems could integrate without tying the runtime to one graphics API.